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  • Map v 2 + caves
  • A-life v 0.1 honest patrol [now the parasites are put forward on patrols and are always on the map, or rather, their shells, when they are close to the player, are replaced by true entities, and so on in a circle] (works fixed, but still requires testing)
  • Now stamina is spent while swimming (if you run out of oxygen, you will start to sink)
  • New anomaly (electrical)
  • Mind System
  • More than 20 new icons
  • Updated and improved some aspects in the notepad interface
  • Alcohol now removes radiation too
  • Now you can butcher small animals from your inventory
  • Now a lit torch sticks into the ground if you throw it away (thus you can light up the area)
  • Now picking up a burning torch from the ground, it is automatically equipped and ignited without losing matches
  • Replaced some loot models
  • New building (tent)
  • Now hotkeys for moving items also work for containers
  • Added new items (antidepressants, magazine, rubik's cube, cigarettes, sleeping pills, asterisk ointment)
  • Weapons are now swappable
  • Additional optimization (if for some reason you haven't chopped down a tree or some other foliage component, the imposter is removed over time and returned to the foliage array)
  • Completely redesigned save system for foliage and inventory
  • Updated visual of cars, houses
  • Added visual display of the imposed splint on the fracture
  • Various improvements
Fixed about 30 bugs

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