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Content

  • Reloading weapons {will not be included in the build}
  • Over 50 new icons
  • Added the ability to close doors - windows
  • Animation of locked doors
  • FOV
  • Command menu for robot + actions for character
  • Optimization - clean code
  • Improved post-processing
  • 5 interactive, architectures
  • Modular construction system, now supports saving games. {except the doors}
  • Tips for the construction system
  • AI optimization
  • AI parasites, has become smarter, thanks to the transition to the "Crowd Controller"
  • Level for test build
  • A new spawner, exclusively for AI parasites
  • Now the water slows down the movement
  • Switching to a dynamic navigation grid system
  • Added animation: rifle and pistol equipment. 
  • Fixed IR in 7 animations
  • Improved 3 animations
  • Now it is impossible to build objects on trees, grass, buildings
  • Now you can't order a robot to go into the water or where it can't climb
  • Improved falling trees + spawn resources {so far without sticks}
  • Fixed, objects falling under the landscape
  • Expanded the spawn table in the cheat console
  • Redesigned menu - system for dismantling objects from the generator + saving progress {so far, without wheels and fuel}
  • Improved interaction interfaces
Fixed, over 50 bugs


In this build, problems were noticed:

Rag doll in humanoids sometimes behaves incorrectly
During the exit from the pose with the clock, provided the cape is put on, the body will disappear
The visual interface of interaction with the robot partner does not work
Sometimes there can be a crash after death
The material of vomiting - blood splashes when shooting limbs from parasites is not displayed

Have a nice test!

Files

Alpha_Test_Build.rar

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