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Purah is coming next! But requires some work.

This time, things won't come out from scratch but almost. I am doing significant changes to what is available to use - so far. Sometimes I need to use proper topology to increase the quality of the meshes because the original material isn't really meant to go into KK. I mean, technically you can just port the things and more or less make it work but I wanted to add value so I rework the meshes, the UVs and ultimately the textures:

This also helps me with the bone distribution further down the line. But it is a process that requires time and patience. I also have to rework most of the textures because they look fine in the original game but not so much in KK specially when I have to deform the original meshes and I've changed all the structure. Some of these have required me to spend a hole day repainting the textures stroke by stroke, failing sometimes, repeating the process, etc. Like the alpha textures for whatever she's wearing under her skirt.

At the end it may be a matter of taste, some people don't mind if I just port things as they are. I wanted to add more than that this time (maybe in part because I didn't realize it would be that much work at a first glance). Keep in mind that this release will allow for color changes. It makes things trickier but it's cool

Also, hair. I'm not done and I'm not close to be done yet because I still have to do the coat and accessories that are missing, but so far; I think she's looking solid enough to show. What do you think?

 

Thank you for appreciating the time involved. I know you've also been patient and I'm really gratefull for that. Hold on a little bit.

ദ്ദി ˉ͈̀꒳ˉ͈́ )✧

Apart from this there will be a small secret naughty stalky pink furry CR-infringing pal lizardy debauched provocative questionable release, very soon. ;3

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Dandy Love

beyond excited