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  • Fixed some calculation bugs, it should stabilize memory usage.
  • A new option Scale that can help with very big or small resolutions:
  • Fixed the code on CPU, but because a mistake you need to disable "Use Half Precision". Will fix it on the next update.

If you have videos in 4K you can set the scale to 0.5, it will use less memory and be a little faster, it affect a little the interpolation, but not by much. Doing this to lower resolutions affect the interpolation by a lot.

If you have pixel-art or really small resolution files, setting scale to 2 or 4 can increase the interpolation result a little:

Check the legs.



Scale don't affect the output resolution, its just a internal scale the code use to calculate some stuff.


Files

RIFE-App 1.65.7z

Comments

Anonymous

at 0.5 will the resolution of the video be halfed?