Home Artists Posts Import Register

Content

Here it is the first version of the Rife-App.

The interface is the same of Dain-App, so it should be really easy to use if you already used Dain-App first.

Its the same app, but it use RIFE as the interpolation algorithm instead of DAIN.


Stuff:

  • There is some options that was exclusive to DAIN, that I had to remove, like "2D mode" and "alpha", perhaps in time there can be similar options for RIFE.
  • Splits are currently broken, but it should be fixed on the next update.
  • Since this is the first build, it will have a few bugs, so until there is a more stable version, I don't plan to even set a date to make it public. After the app is stable enough, I can think of a date to make it public.


Files

RIFE-App.rar

Comments

Anonymous

Did some tests, with old sequences of png frames. Which previously had artifacts with DAIN. My headache was the repetitive textures on the walls(e.g. brick, polka dot wallpaper). But now in Rife-app I don't see these artifacts. That's great! I think this app is a must have for every 3d animator. Because I don't have time to render 30 frames per second when each frame is 2 minutes. I also think the new app is better at maintaining sharpness. Doesn't smudge objects as much as DAIN. This is an important difference from working with video. Because initially there is a motion blur in the video. But there is no motion blur in the animation frame sequence. Thank you for this awesome app!

DAINAPP

Thanks for the feedback, glad you liked. Most of the praises are for the RIFE creators, so horray for them! Just released a new version that should have a good boost in the speed.