Scene Phaser for Foundry VTT now live! (Patreon)
Content
Update 6/8/23: Hi everyone! One of the Patrons alerted me that the Scene Phaser download wasn't working anymore. Apologies! My host server keeps moving and messing with my account without my consent, and they messed it up yet again. I updated the link, it is below.
I am so excited to release Scene Phaser for you officially and finally! Big thanks to all of the Patrons that helped us test it and make it even better for the release! Also huge thanks goes to my developer, Uberwald, who always does such a kickass job with anything I throw at him.
What does Scene Phaser do, exactly? It preserves your combat tracker, tokens, and fog of war throughout the encounter. It also updates walls and lighting to the latest phase you are battling on.
My hope is that this module will make it EXTREMELY easy for you all to use phased maps in Foundry. And you don't even have to use my own map packs specifically (although all of my phased map packs are already pre-configured to be used with it)! You can configure ANY map pack to be used with Scene Phaser! So go ahead and use your own or any other creator's maps with it! You will find the instructions down below!
One thing of note:
Be sure to update my map packs before you run Scene Phaser with them. I had to update the majority of them.
Here's the Manifest URL for the module installation: http://dwwbattlemaps.com/foundry-packs/dww-scene-phaser/module.json
Instructions on the use and installation can be found in the video above, but here's also a text version in case that is easier :
Installation
Scene Phaser installation is just like any other module that has manifest.json available.
Step 1. Head on over to "Add-on Modules" tab in Foundry and then click the "Install Module" button.
Step 2. Copy the manifest URL I posted above and paste it into the "Manifest URL" field and click "Install"
Step 3. Head on over to your world, and click the gear icon, then "Manage Modules".
Step 4. Make sure that Scene Phaser is checked. Click Save. You are now ready to use Scene Phaser.
Use
Once Scene Phaser is installed, all you have to do is activate a phased map from a pre-configured compendium and then right click on the Scene navigation menu at the top left to see all the options for phases. Click on whatever phase you'd like to go to. That's it!
Configuring any phased map to work with Scene Phaser
I made a video explaining how to configure any map to be a phased map that would work with Scene Phaser, you can see it here: https://www.youtube.com/watch?v=bpj4zQ-ToTo
But below you can also see text instructions, in case you prefer that over watching a video:
Step 1. Create a Scene compendium, and make sure that it starts with "DWW"
Step 2. Create the scenes for the phased maps. In order for Scene Phaser to detect the proper phase sequence, you have to ensure that your scenes are named consistently with "Phase x" where x is the number of the phase at the very end.
For example, something like this could work:
Random phased map Phase 1
Random phased map Phase 2
Random phased map Phase 3
EDIT: I just discovered that "Phase x" is case sensitive. So Phase always has to start with a capital "P".
And so on. So long as the first part of the name remains the same, only with "Phase x" part changing at the very end, scene phaser should be able to detect your setup.
Step 3. Drag your newly created scenes into the compendium you created in Step 1.
Step 4. Reload your world. Now you are ready to use your phased map!
I hope you all enjoy this new perk for my Patrons! As always, I am very much open to feedback, so please let me know how it goes once you get to use it!