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Hey guys, it's been a while. I'm back here with some packed updates!

First of all, thank you guys again for supporting our project. We just received the funds from Kickstarter. It's now been funded to fully produce the base game within a much more realistic scope with the current tech and manpower we have. We'll check in the future if we can add further features and contents to it but for now, I personally would like to finish the initial game as promised first. Let's look into our more specific content-wise update of our progress.

Story

Currently, the Storyboard is 100% Finished, the flow of the story from the start to finish has been completely decided. Dialogues and Choice Selections however are still in progress and will be finished as expected. There will also be events within the story that will open opportunity for cracked pairings that players may discover intentionally or accidentally if we implement Extra CGs in the future! There will also be 2 New Characters who will be introduced soon! They will surely add more richness on how the story will progress.

Art & Animation

Most of the CGs has been illustrated already, there's only about 4 Backgrounds, 4 SFW CGs and 6 NSFW CGs remaining that needs to be done which will also be finished as expected. NSFW CGs are also animated as soon as I finished illustrating them so I can proceed on the next CG without having to go back to it later on. There are also some plans on reworking some of the previous CGs to match with the current art quality, but will be reconsidered if time allows it. I can't wait to share some of the new cgs soon!

Music

Music has been one of my main focus on production these past few months, from arranging the vocals for the OST to the opening video for the campaign and to the actual background music and sound effects you'll hear in the game. This department is also 100% Finished. However, different renditions of some tracks might be considered if resources allows it to better enhance your experience.

Programming

With the Battle System Feature being dropped from the previous campaign to alleviate the workload and development cost of this feature, our programmer's been more focused on coding the essential features. As we're developing the game in Unity instead of RenPy, we're programming everything from scratch. So far, majority of the Visual Novel aspects of the game has been implemented already, we're only missing implementing Choice Selection and Save/Load feature. These will also be finished as expected and will work similarly to RenPy's engine as intended.

Voice Acting

Aside from the Voice Acting you hear from the Demo, we haven't fully started recording lines for the full game as we want to completely polish the manuscript first before we finally dive into recording the lines as we want to avoid last minute changes and re-recording as much as possible. This will be the last part and feature we need to complete the game and may take more time than other departments as we're arranging this to our outsourced commissioned voice actors.

Patreon Relaunch

and finally, I'm so excited to announce that my Patreon has been relaunched! I am back to posting monthly updates here and you have the option to subscribe on downloadable contents every month!

Thank you for reading and I hope you enjoy these updates!

Sorashu

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