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personal memo : 


used blender rain particle and rain texture 

on decimated model (poly count downed to abt 2400) 


simple rendering on Blender, editing on After effect.


in AfterEffect, noise HLS and Ripple effect are good pair (background)


eye flicking effect need only mask path movement. easy.


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failed Lora training my 3d model on StableDiffusion

I did it all night but only 50/2000 completed

I can't do it with my computer


failed rain drop splash effect

too much time consuming, so i skipped splash effect



too much cheekbones and wrinkles = make character ugly

I should be careful to not drawing them


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