Home Artists Posts Import Register

Content

Hey again!

We've updated the July 31 Test Release download links with a patched version!  

It fixes an assortment of AI issues (most related to post-H scene or post-grapple behaviors), and two are pretty facepalmy ones.  

The first is that the new 2x Vioreaper scene couldn't be accessed in most gameplay situations because two Vioreapers couldn't spawn at once in the wave survival missions.

The second issue is that the Vioreaper + Larva scene wouldn't occur in-game because of a change we made to the Larva AI.  

Both of these are now fixed :D.  Here is the full changelog!

Changelog

  • More than one Vioreaper can now spawn in wave survival missions, allowing for the new 2x Vioreaper scene to occur in-game in more situations.
  • The Vioreaper + Larva scene will once again play when a Vioreaper and Larva are present.
  • Fixed issue with last release that allowed enemies to use H skills immediately after a prior H scene ended.
  • Fixed issue with H scene participants not resuming watching the player character after the H scene
  • Grapple participants will less frequently stack on top of each other after a grapple ends.
  • Reduced the new post-grapple wait for enemies.  Still long enough to prevent them stun-locking Onyx.

Comments

Rathskayer

for some reason when i load up the game, no matter how many times i reinstall with the latest release, the game always has the cursors speeding down the menu options like im holding down a key, except im not. any fix?

eromancer

We've added additional logging for future builds so that we can see what's going on with this in the future :D. See my response in your post on the other thread for possible solutions.

Anonymous

Amazing Art, quite the animations. Amazing job here. If I may: Vioreaper is weird when compared to tentacles and others classics. Maybe some transformation/corruption could take place when losing. And also Onyx should have her own H scene when defeating an enemy with a power attack, as everything seems one sided :)

Cammay

Haha - that would be a fun change of pace ;)