PURE ONYX Inner Circle Test Release - May 13, 2021 (Patreon)
Content
Hey guys!
Here is the latest Inner Circle release!
TEST RELEASE DOWNLOAD (Mega)
TEST RELEASE DOWNLOAD (Google Drive - Only use if Mega is slow)
We've added the first iteration of the Chain Splicer's solo H scene to the game and gallery for Onyx, as well as the upgraded belly bulge to Onyx's scenes with Street Lord Wraxe. Expect improvements to the new scene's animations, as well as more sound effects in the $5 release later this month!
Some other notable additions include the first version of Brum's loading screen, as well as new, snappier, and more dynamic hit FX.
We've also made a handful of fixes. One you'll appreciate is that the Vioreaper no longer spams stingers. We still have to do another pass on his AI, but figured this was annoying enough to patch out now.
Changelog
- Added Chain Splicer + Onyx H scene to the game and to the gallery.
- New belly bulge for Onyx added to Street Lord Wraxe H scenes.
- Onyx's belly piercing no longer gets absorbed into her when her stomach bulges >_>.
- Added the first version of the new loading screen.
- Upgraded basic Hit FX graphics.
- Wraxe can now summon Chain Splicers
- Wraxe now summons more minions at once, but his summon skill has a longer cooldown.
- Street Lord Wraxe should no longer get stuck in place when walking.
- Vioreaper no longer spams stingers.
- Onyx will no longer get a weird burst of speed when skidding to a stop after dashing.
- Actor State Viewer (debug text above characters' heads) will no longer appear backwards in the Sewer map.
- Street Lord Wraxe now steps back properly after missing a grab instead of sliding across the ground
- Removed stop-motion ("lag") from Wraxe's grab animation
- Fixed glitchy liquid pooling on the Runt+Thug double team outro
- Increased footstep volume
Known Issues
Here are the newest/most relevant known issues.
- Liquid FX aren't finished for the new Chain Splicer H scene. They should be in the release at the end of the month.
- The Chain Splicer currently has no unique H attack animation. His windup animation will receive new FX soon to distinguish between an H attack and regular attack.
- New loading screen may have issues with 3:2 aspect ratio. We're working on a fix.
- Charger's hitbox shifts slightly after he charges. If he charges repeatedly this shift can add up to be significant. It will soon correct itself however.
- Chain Splicer can immediately hit Onyx after an H scene if he had wound up to attack before the H scene began.
- Kanji on the Chain Splicer's jacket is backwards when he faces left (will be fixed in next update).
- Street Lord Wraxe can dash backwards if he begins his dash at the far right side of the map.
- Enemies can appear floating above the shop characters after an H scene, but should fix themselves quickly.
- Liquid won't show on Onyx during the Thug's solo H scene. This will be fixed soon.
- The liquid spurt FX on one of the Thug's H scene finishers sometimes doesn't play. We're aware of the cause and seeing if it pops up anywhere else before fixing it.
- Spamming attack/jump while Onyx is knocked down can sometimes produce a glitchy animation just before she gets back up, which can affect her next combo.
- Street Lord Wraxe's hitbox is not good, especially during his attack animations (Onyx's hits will usually miss when it looks like they should land). He's the first enemy to move a lot from his origin during animations, and this separates him from his collider.
- Infinite jabs are way overpowered against bosses right now. Jab spam will be changed to a standing combo soon-ish (among other combat improvements).
- Street Lord Wraxe sometimes blocks the view of H scenes with his big fat wraxe when he's a bystander.
Console Commands
The game isn't balanced that great yet, so some people have asked if there are ways to bypass bosses or get some help. You can use console commands for this while the game is still rough around the edges. Press the ` (backtick/tilde) key to open the console. Type any of the commands below and press enter. Press ` again to close the console.
- godmode on/off - Makes Onyx indestructible.
- onepunchmode on/off - Gives Onyx the ability to kill anything with one attack.
- setwave # - Sets the enemy wave to the number specified. Changes will not be reflected in enemies until the current wave is wiped out. If you want to fight Street Lord Wraxe, who spawns on Wave 20, then set the wave to 19 and wipe out the remaining enemies.
- setgamespeed # - Multiplies the game speed by the number specified.