PURE ONYX Inner Circle Test Release - March 12, 2021 (Patreon)
Content
Hey guys!
We're a few days late with this, but we have three solid achievements to present with this release. A shout-out to AltairPL, who banged out a lot of code in the two and a half weeks since our last release @_@.
Number one is that we've added the first phase of the H Scene Gallery. Scenes are currently unlocked by finding recording disks dropped by enemies. This is a temporary system that will become more elaborate as we add the main gameplay loop features. Options and functionality within the gallery is limited at the moment (similar to what we have in-game), but here are some things we're looking at for future phases of the gallery:
- Playback speed controls / looping controls
- Ability to change characters' clothing configurations
- Cinematic Mode (multiple cinematic camera angles per scene)
- Liquid options
- Environment settings
- Ability to change character facing direction
The second achievement is that we can now save game data between sessions. Currently we're only using this to save Gallery Mode progress, but the groundwork is laid for the main save system. Your gallery progress will be maintained between game updates as well unless we mention otherwise.
The third is that we completed our first successful conversion of an H scene to another character ( ͡° ͜ʖ ͡°). And thus, we've added the first FemCop H scene :D. I'll talk more about the process in this month's progress update.
Changelog
- Added first implementation of the H Scene Gallery
- Added disk item drops for unlocking H scenes in Gallery Mode.
- Added first FemCop H scene to Gallery Mode (Street Lord Wraxe - Standing)
- Laid groundwork for saving game data (currently used for auto-saving gallery progress between sessions)
- Implemented improved abdomen bulge on FemCop's rig (used for Street Lord Wraxe scenes). Will add for Onyx in future update.
- Made around two dozen fixes / additional features for FemCop's rig
- Fixed critical permissions problems for some players (would cause input to stop functioning on startup)
- Bystanders no longer get stuck in bystander mode if Onyx escapes grapple before they reach their bystander position
- Fixed background animation in Game Over screen
Known Issues
Here are the newest/most relevant known issues.
- The actor state debug tags (white text) can appear above characters in the H Scene Gallery. Press F3 to turn these off. Sorry about that -- last minute issue!
- If you mash "skip animation" at the last phase of a scene (where it fades to black) in Gallery Mode, the last animation will improperly loop with each button press.
- Camera zoom input is reversed in Gallery Mode
- Gallery Mode camera zooms at a different speed than the in-game camera.
- Splicer Runts can (rarely) face the wrong direction during H scenes. Let us know if you see this issue.
- The new double-team H scene will leave liquid on Onyx's face in the next release (I said this in this last release, but it's now been bumped to the highest priority @_@).
- Enemies can appear floating above the shop characters after an H scene, but should fix themselves quickly.
- Liquid won't show on Onyx during the Thug's solo H scene. This will be fixed soon.
- The liquid spurt FX on one of the Thug's H scene finishers sometimes doesn't play. We're aware of the cause and seeing if it pops up anywhere else before fixing it.
- Spamming attack/jump while Onyx is knocked down can sometimes produce a glitchy animation just before she gets back up, which can affect her next combo.
- Street Lord Wraxe's hitbox is not good, especially during his attack animations (Onyx's hits will usually miss when it looks like they should land). He's the first enemy to move a lot from his origin during animations, and this separates him from his collider.
- Street Lord Wraxe may become stuck while walking. He can be knocked out of it however.
- Infinite jabs are way overpowered against bosses right now. Jab spam will be changed to a standing combo soon-ish (among other combat improvements).
- Splicer Runts and Thugs may float if Onyx knocks them back a lot while they are defending or de-aggro'd. They may also airwalk when knocked down.
- Charger doesn't move out of the way when he's a bystander during an H scene. He just kinda goes to sleep right in the middle of it all x_x. And Street Lord Wraxe sometimes blocks the view of the H scene with his big fat wraxe.