PURE ONYX - May 4 2019 Test Release (Patreon)
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Heya guys,
I've got a new build mostly aimed at people who couldn't run the May 2 test release. We're using DirectX for this build and I was able to confirm on my end that this fixes the following issues:
- The 'Switching Resolution' bug that prevents some users with non 60 Hz displays from starting the game.
- Integrated graphics work, but it's slow :D. If you had a pink or black screen on startup previously let us know if this fixes it.
Here's a small list of changes since the other day -- if you didn't see the May 2 release then *please* read the notes on it found here. There are a few important bugs to be aware of.
Changes for the May 4 update:
- Switched graphics API to DirectX. This should resolve the green/red noise that may have appeared on characters in the last build.
- Splicers no longer spawn in defense pose
- Dust effects tweaked and added for jump, land, and knockdown
- impact sounds no longer get omitted by the death of a unit
- Enemies can take damage from Onyx's stomp attack instantly upon falling down
- Grapple attacks no longer miss onyx when she's standing up from a knockdown.
DOWNLOAD LINK
Pure Onyx - May 4 2019 Test Release
Thanks for all the bug reports and feedback! If the last build gave you an issue and this one fixes it, pleeeease let us know :D.
P.S. This isn't the final update for this release -- we'll be posting another with more general/animation fixes later this week.