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What is gaming's megaproject Star Citizen trying to achieve? In this video, I will try to explain the scope of the project and what is to come in the future.

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What is Gaming's MEGAPROJECT Trying to Achieve? - Star Citizen

March giveaways - https://gleam.io/competitions/0DplP-origin-315p-giveaway STAR CITIZEN REFERRAL CODE - STAR-5XGF-4YB5 Erad Plays and Reacts- https://www.youtube.com/channel/UCiyKTfJ8-C5TgSQTg-HdwDw The Eradicator's FRENCH Star Citizen channel - https://www.youtube.com/channel/UCvKGeKnnYfJ8sJ8mV_nkfgA Buy Erad a coffee (he drinks coffee all the time) https://www.buymeacoffee.com/TheEradicator SOCIAL MEDIA LINKS Discord - https://discord.gg/QqkayJvBRc Twitch - https://www.twitch.tv/erad_plays_and_reacts Patreon - https://www.patreon.com/Theeradicator Facebook - https://www.facebook.com/theradicator Instagram - https://www.instagram.com/eradprime/ Dailymotion - https://www.dailymotion.com/eradprime Check out some of my best Star Citizen videos Official Checklist completed -https://www.youtube.com/watch?v=KJosZsZswps&feature=youtu.be Why is now a great time to join Star Citizen - https://www.youtube.com/watch?v=QG5xZG4eIPU - I've backed Star Citizen for 10 years : Here is how I feel - https://www.youtube.com/watch?v=EYtJmU0IDlQ&feature=youtu.be What is gaming's megaproject Star Citizen trying to achieve? In this video, I will try to explain the scope of the project and what is to come in the future. Highlights: 00:00 start 01:11 What is Star Citizen 02:20 Persistent Entity Streaming 04:10 Server Meshing 08:50 - Player Owned Property 09:21 100 star systems 12:00 Player-driven economy 13:00 Player owned hangars 18:25 The dynamic economy 20:15 Visual fidelity 21:19 Spectrum 22:05 Star Citizen now & Outro

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