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Hey, so here's my first piece of the month. I felt like drawing more fighting game girls, and Makoto used to be one of my Blazblue mains (I love her design). So here she is, ready to fight - in the most possible easy-to-move-in outfit. I guess.

This piece was a good excuse to introduce some Blender in my workflow, as I first modeled a rough version of her tonfas to use as a base to get the perspective right on them. I think the result is pretty convincing. I also first posed a 3D model with a rough lighting to decide on the lighting scenario (which actually took even more time than the tonfas thing... but hey I'm happy with the results at least!)

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