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Hey gang,

Just a quick post to let you know how things are going. Above you can see the three new resources that are being added in the next release. For a bit of fun, I'll let you guys guess what they are and what they do. I've got two more location tiles, then road / bridge ones to order, then the first map will be done, and we can start on region #2.

Speaking of releases, the public one will be going out on Saturday, and hopefully that'll bring in a bit more interest. Was hoping I'd get a solid bump when the regular content releases started and it hasn't really happened yet, but we push on regardless. In terms of the next backer release, I'm confident it will be out the weekend of the 25th. If all goes as planned, it might even include some bonus content. We'll see.

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Comments

Yron Vol

Looks great. I wish I had the time to play promotion team for you, unfortunately I can barely find the time to rep the Feast on the web... Regardless, keep on going, things are shaping up to look better and better :)

LordArioch

Thanks, I appreciate that. You let me moan at you though, and that is therapeutic anyway. ;)

Anonymous

Left one is obviously a farm, middle one is a camp of some kind (woodcutters? brigands?). Right one, I say, looks like some kind of religious building by it's architecture . You mentined abbey sometime ago, so I'll bet that's wthat is is. ... Wait. You actually named them in the last update. Silly me( I guess orchard will boost morale and camp will get you more soldiers. No idea about abbey though. Twins doesn't look like religious kind.

LordArioch

Nearly, it isn't a farm (although it does grow things). There's a sign on the building that should give you a hint. ;)

Anonymous

Yep. sign, barrels and wine grapes were supposed to give me a clue( Can you at least hint about abbey purpose? I had no idea except "loot and burn".

LordArioch

Sure - abbeys give you research points (based on idea of medieval monks studying, making illuminated manuscripts, etc.)

Anonymous

Interesting. But I guess you will have to somehow force monks to cooperate.

Anonymous

Looks good. I've played a bit last night, but none of these came up. Unless I research survival first, I don't get to finish the map... Hopefully there will also be more interactions available with the castle staff as well as more developments with the main hero... Thanks for all your hard work.