Update on the Patreon status and news (Patreon)
Content
Hello hello,
to make it short, I was stupid to think I could make 2 mods a month including the behavior + the animation part, with mods that requires as much work as DMCO (50 animations for a complete moveset. Which I'm currently making because I lack braincells it seems).
I have finished the left and right sidestep, the back sidestep is meh and I spent 3 days on the forward sidestep and I'm finally happy with the design. I need to polish it and then move on to the other directions. Then the attack, and then making it a double tap dodge with the tap for sidestep, double tap for roll as DMCO was intended to be played. Then I'll add the attack animations and the dodge will be completed
Regarding Patreon, ngl, I just remove straight up the restriction of producing mods that I imponed to myself. Strangely, this is the reason why I'm animating again since it seem to have transformed a chore into a normal hobby again. The world is strange. If you haven't noticed you have access to all my previous hidden mods in the "What to expect with me" article
For the backend stuff, I'm now taking care again of the new animators that I abandonned to focus on Patreon, the new SkySA rig is out and the workflow is now super optimized. I just didn't do it before because it doesn't bring money but you know what, I guess I'm comfortable enough to go back to focusing on improving Skyrim instead of my bank account.
I'll probably make more YT videos too, follow me if you want to see the progress made on the frontend but also the backend too now. I'll probably showcase the sidestep animations as they are in a vid tomorrow, or soon at least