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Hello all Map Masters. I just want to let you know that I'm finishing up these room maps that are officially October releases. These room designs are based on the rooms specified in the "Lab Complex" dungeon map that was released in July (These were part of my home game). I intend to get map voting back up and running ASAP (I admit, I hope you'll vote for the jungle death world theme).

This month I tried a new method to make maps, thinking it would be quicker, but found it was, in fact, slower and more difficult. My Wacom broke as well but I have an interim replacement, though it's not as fast to work with. 

I just need to finish the elements you can see that are missing definition and I will re-release them. Thank you for your patience and ongoing support. 

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Das Pelf

Question -- do any of your most excellent asset packs contain basic wall sections that would work for a variety of post-a/sci-fi environs. I've been using the barrier assets but figured I'd ask -- I may be missing the right post. Either way -- huge fan.

techlanders

I tend to use the barriers or the wall sections from the Undercity Tunnels map assets. I have penned up a bunch of new scifi environment assets though that I intend to get done soon. I'll update this post with some images of some of the stuff I have inked so that maybe everyone can see what's in the works. I'm really glad you like what I'm managing though and appreciate the feedback and curiosity.

Das Pelf

the sketches look amazing!