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Part 1: This is the area of a larger manufactory complex where scrap metal is melted down moved back into the production process. Workers use shovel vehicles to push huge quantities into the smelter, all day, every day. Dozens of these are located across a city. 

This isn't the kind of battle map I set out to make at first, which was to be more of an automated assembly line, but the number of new assets that had to be made bogged me down. I'll be spending the next month continuing this theme and finishing the assembly line rooms for androids and cars. I will export some pre-fabricated, large-scale mechanical systems (like full conveyor systems) that can be easily dragged and dropped onto custom maps. 

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Only the first part. New ground textures have made the manufactory so slow to make.
Only the first part. New ground textures have made the manufactory so slow to make.