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Time for a good old-fashioned dungeon crawl through a futuristic underground compound. Below a besieged office compound there lies a large compound where the mighty and dangerous make new discoveries for the good or ill of the world. The facility is brimming with security systems and experimental powers ready to be destroyed or stolen by a band of intrepid adventurers.

This map set includes a tactical map, presented both in portrait and landscape views, that may be handed to a player party before the mission begins and is a great way to introduce campaign villains, items, storylines, characters, etc.
Annotated reference maps are included, listing the kinds of things a Game Master may want to include in each of the facility areas - purely for inspiration and to detail some of the reasoning that went into the design of the dungeon.

Also included is the "first" battle map location the players may approach, the Vehicle Checkpoint, and printer friendly versions of the dungeon maps in case anyone desires to bring them to a live table.

UPDATE: The map for this month was to be the "Manufactory" as voted by patrons last May, but the component assets simply aren't ready yet, so it will need to be pushed to this month. I have attached an update image showing a number of the complete assets, and providing a concept of the feel of the set.

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