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As mentioned last month, there won't be any progress for Nude Byte's development this month.

So instead, I want to share a bit of info on how its development has gone so far:

As seen in these screenshots: the game has many experimental features I made in the past. (Playing around with ideas, so to speak)
But they're just simply experiments. Not all of them get to be in the final version for various reasons. (Not all of them are good ideas, or technically impossible, or they collide with other features, or they're simply boring and unnecessary)
All I can tell right now is I'm finalizing the entire game, it'll take several months, and that's when I can tell which of them can be brought to life.

That's all for this month.
Thank you everyone for your patience and support!

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