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Play the game here
https://gamejolt.com/games/NudeByte/576248 

Passcode:
TATAS

The passcode will unlock the following:
-Big Tits


My first charged post for 2021!
The game is now playable, and it has a name too! "Nude Byte"

But it's still early, so it's quite rough.
I personally find the gameplay imbalanced and lacking, but it's still fun to play.

There is no nudity yet, so it's quite an uninteresting start.
But more features are planned to be made!

If you find any bugs, feel free to share it in the comments section.


Thank you everyone for your patience and support!

Files

Comments

Gregorius Daneli

The game just... does not perform well for me at all. I can't tell you if it's entity limits or just the sheer amount of things it's trying to render with HTML5, but even with graphics set to 'Low' in the settings, the game locks up entirely after approximately ten minutes. This may be by virtue of playing on an aged laptop, but it doesn't seem any more graphically intensive than "Hot Glue", which ran perfectly for me. I can only guess it's a limitation of running it in a browser. Also, is there a mechanical reason why your weapon gets gradually worse every time you die? You go from a rapid-fire Uzi-type weapon through progressively slower downgrades, until you're left with this single-shot magnum that doesn't eat through your energy but takes precision aim so you're less effective at crowd control... so not only is your punishment for dying, y'know, dying... but it makes it even harder for you to make a comeback. Also, I think having two "Antiviruses" spawn with each wave is far too strict, since they can convert "Bytes" faster than you can, so it quickly becomes a 1-vs-100 game mode in no time at all where your only option is to evade and take the occasional potshot. I like the concept, and the aesthetic is alright (though it's sometimes hard to differentiate walls and clean floors without running into them first)... but right now, the execution feels way off.

HotGlue

Thank you for the feedback! I'll see what I can adjust for a more balanced gameplay.

Haillo

<3

Anonymous

Is it possible that you'll do a 2d game?

Cue Blue

So this seems decent so far, but I noticed that, when using the pass code it's actually kinda hard to see its effects on the playable character. It would be nice if the cheat also effected some enemy antiviruses, as they can be seen from the front easier during gameplay.

Anonymous

Neat little game. Biggest issue I have right now is that the lines telling you where to take the ball are quite hard to spot sometimes. I feel like some sort of radar indicator would go a long way

HotGlue

The "big tits" also applies to the antivirus enemies as well, but with the game's nature of being fast-paced, all these are difficult to see. Perhaps in the future, it will be more noticeable, especially with the planned character customizations.

HotGlue

Thank you for the feedback! I'll see what I can do to improve this part.

Anonymous

I know this isn't a huge issue or concern people have but i would love some sound in the game even if it's just like a basic soundtrack to groove to. it's just a little jarring to have this fast-paced game but for there to be no audio I know it's a long way away but I'm excited for whatever sound design comes out of this game. also, the game feels a little difficult starting out just a note

orian shaw

I'm having lots of fun with it so far thank you very much for your time and effort. Here is some small things I ran into while playing. The game would crash between rounds on map one heavily and would normally crash after the first round on either map regardless of selected quality. Also the shotgun? or slower firing weapon feels like a disadvantage to spawn with because its that much harder to cover the floor or turn mobs of byte's, if it had a larger hit range / splash or something I wouldn't risk respawning just to get the auto weapon as often. The water is hard to tell apart from the solid ground when your sliding and whipping your screen around spraying everywhere so it's often i'm falling into it and losing with a completed round under my belt when I am just traveling around to cover more of the map for my color.

HotGlue

Audio is on the works, but I hope I can do a good job with the sound effects.

Anonymous

If you're having trouble with what to do with sexual content, consider making it so if an entity is nude, 2 effects occur. First: bytes slow them down, by latching on to them (lewd groping?) Second, enemies can execute nude entities, affecting the timer (adding double the duration of the sex scene for the attacker, and just incapacitating the attacker for the duration), restoring all health, clothing, energy, and coloring the map in a radius. Additionally, all bytes that come within the radius will stop to watch (lewd masterbation animation?), and at the climax of the scene, convert to the team of the executor and get a speed boost that degrades over time. This makes sex a useful but mildly risky strategy, as you can be attacked during the sex scene, which will start taking out your (freshly restored) HP