Complementary Shaders r5.1 Development Version 5 (Patreon)
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Changes over r5.1_dev4:
- Increased humidity bloom by 40% in caves
- IntegratedPBR Changes:
* Added copper material properties to the 1.21 copper blocks
* Added fancy emission to the 1.21 copper bulbs
* Reworked Sculk block/vein emission to vary by time
* Tweaked Glow Lichen emission to look less noisy in the distance
* Tweaked blocklight on Deepslate to make caves look nicer
- Fixed light leaking issue on foliage that are close to cave walls
- Fixed Texture Filtering causing glitches with the Model Gap Fix mod
- Fixed enabling Distance Blur while Bloom is disabled causing an error