Complementary Shaders r5.1 Development Version 2 (Patreon)
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Changes over r5.1_dev1:
- Added "Force Glowing Particles" option
- Added "Rain Cloud Addition" setting
- Added higher Cave Lighting setting values
- Added a block.properties entry for disabling Parallax Occlusion Mapping on specific blocks and block entities
- Improved rough reflection noise quality
- Reduced the time it takes for rainbows to disappear after rain
- Slightly reduced reflection intensity of shields (IntegratedPBR x Iris)
- Fixed Dark Outline always appearing in front of clouds
- Fixed block entities not showing any sky reflections
- Fixed reflections on bells looking broken (IntegratedPBR)
- Fixed incompatibility with some mods that change the world time speed