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Changes over r2.4 dev2:

- Added Distance Blur and Depth of Field options alongside their customization settings

- Further tweaked Fantasy clouds

* Tweaked cloud fog for better visibility in the distance or when flying above them

* Tweaked sample handling to reduce artifacts and improve distribution

* The amount of clouds in the sky now increase during rain

* Several more small tweaks

- Reworked Fantasy water caustics

- Added an edge highlight effect to Nether/End Portals (IntegratedPBR)

- Tweaked sky bottom and atmospheric fog color handling

- Slightly tweaked water surface color

- Reduced sun glare brightness

- Reduced default Light Shaft Quality values on Medium and High profiles

- Fixed errors on Intel GPUs

- Optimized texture files. Thanks to ColonelGerdauf

- Updated license agreement

fix1:
- Fixed enabling Motion Blur causing an error with some settings

- Fixed enabling Double Reimagined Clouds causing an error on some systems

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