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Changes over r2.2:

- Improved the performance of SSAO, while also adding a setting to adjust its quality

- Tweaked SSAO to appear better distributed

- Added settings to freely adjust the intensity of SSAO and Vanilla AO

- Added underwater color settings

- Added "Water Foam Intensity" setting

- Added a separate "Water Caustic Style" option

- Added "Ore Glow Strength" option (IntegratedPBR)

- Added 11 separate options for different glowing ores (IntegratedPBR)

- Added "Information" section to Shader Options with questions and credits

- Fixed sun/moon looking too bright in scenes that have cave fog

- Fixed powered rails always looking unpowered when viewed at an angle (IntegratedPBR)

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