Home Artists Posts Import Register

Downloads

Content

Changes over r2.1:

- Reworked Scene Aware Light Shafts: (Experimental change, looking for extensive testing and feedback)

   * Situations where the effect hurts the visibility should now be mostly eliminated (like just entering a small building)

   * More situations should get intense light shafts, especially the tighter scenes (like navigating deep down in a jungle)

   * Intense light shafts should no longer disappear when the player gets close, unless they move to a more open area

   * The speed of Light Shaft intensity change is now reduced depending on the situation

- Tweaked the brightness and amount of water foam on Fantasy water to be less intense

- Tweaked the colors of some reflective blocks (IntegratedPBR)

- Added "Glowing Amethyst" setting with 3 options (IntegratedPBR)

- Added back the ability of water to have custom PBR effects

- Fixed highly reflective surfaces being able to cast reflections brighter than the blocks they are reflecting

Files

Comments

Supernovium

I honestly have to say, I love the shaders, both complementary and the reimagined version, both amazing shaders, keep up the good work fam!