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The r1.2 update for Complementary Reimagined is here with a bunch of requested features. Outlined World option, blocky-styled Aurora Borealis, underwater distortion, improved clouds, and many other changes!

Download: https://www.complementary.dev/reimagined/

Comments

DEGO

Hello Emin! Can we have an option to fade the last 3-4 blocks on render distance? That way it will integrate better with any skybox and with Distant Horizons! Also, I got an error when using optifine and setting the light shaft quality to zero. Not that i matters because I don't use it on zero, but hey, the error is there haha Thanks a lot, your shader is the best!

Emin

Hello. The fade you are talking about is already in the pack, enabled by default, called Border Fog. As you know, it doesn't make Distant Horizons better because it just can't be improved in the shaderpack due to how that mod works. The Light Shaft Quality problem is fixed in the latest hotfix version (r1.2.2) which you can download by following the usual public download link https://www.complementary.dev/reimagined/

DEGO

Thanks a lot for the repply Emin! Yeah i know border fog is one way, but i think sildur's have a different approach to this affecting the block opacity, thats what i meant with fade. Thanks a lot for the shader! it's the best out there! keep it up!