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The first development version for Reimagined is here. Focusing on the top-requested features. If no problems are found we will quickly get to a release or pre-release in a couple days.

Changelog over r1.0:

- Added Dynamic Handheld Lighting

- Added "Realistic" Water Style setting

- Added "Glowing Ores" option

- Added "Cave Lighting" setting

- Added setting to disable foliage waving or enable waving on leaves

- Slightly tweaked the atmosphere

- Tweaked the emissive animations of Warden to appear smoother

- Fixed entity shadows having gaps on Iris

- Fixed visuals breaking in the Nether if Border Fog is disabled

- Fixed cauldron water incorrectly having Generated Normals

- Fixed some resource pack foliage waving incorrectly

- A bunch of tiny tweaks


You can find the download right below.

Files

Comments

mckandobo

Maybe one issue - handheld lightning doesnt seem to work when held in offhand. Works fine in main hand tho. MC 1.18.2, iris 1.2.5

Emin

Thank you for letting me know, will fix it in the next dev version soon

PAPER

The performance of large water surface seems not very good. Can it be optimized? Thank you~

Emin

Unfortunately it's pretty much as optimised as it can get. I can't think of how it could be faster without losing visual fidelity. You can reduce the "Reflection Quality" and "Water Quality" options to get better performance when looking at water