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Hello everyone! I hope you're all having a lovely day wherever you may be.

It's time for an update. As always with these things I've been up working on finishing this up all night and most of the morning, so, I'm going to spare you the preamble as usual and get straight into the change log!

CHANGELOG

New Endings

Claire

- Claire
has had two (technically three) endings added to the game.

- One ending is an oral vore ending that focuses on Claire eating stuff and talking to someone (Ms. Matthews) while you're in her belly (and neither of them know about it). This one has two variants because you get a choice between her drinking coffee or an energy drink. In other words - hot or cold. I'd like to say that the digestion on offer isn't super graphic but like most digestion that I write is pretty miserable, so - expect to have a 'bad' time.

- The other ending is an anal vore ending that focuses on you being up Claire's butt while she talks to someone and relaxes. Like the last ending, she has no idea that you're up her butt! I might add an (optional) disposal scene to this later on - but for now, it's pretty clean.

- Oral vore is a bit over 4000 words counting both variants. Anal vore is about 3000.

- I also plan on adding an (unaware) unbirth scene here. I was planning on doing it this month but sickness put me behind so it had to get left on the floor for this month.

- Because I want to add more uses for the games various objects, these endings are triggered by using a certain sharp item on a certain soft something on Claire's body. If you want more of a hint than that, then I have gone ahead and added these endings to the in-game guide.

New Northwestern Path In The Trail Area (New Mike, Aimee, Fox content)

- You might remember that there was an unfinished fork in the road in the nature trail area. My initial plan was to fill this out with another feral predator - and I still might do another path like that in the future - but, for now, I decided to use it for a different purpose. Which is...

- ... group content and crossover endings between existing or maybe even future/new characters. How it works is simple - especially right now. You walk down the path and you're given the opportunity of thinking of two characters. Right now there's only two options - Mike and Aimee - but the idea is that in the future I'll add more characters for the player - or you - to think of.

- For example - let's say in the future that I add, I dunno, Miles and Emily to the list of characters you can think of. That means you'd be able to do a combo of Miles and Aimee - or Emily and Mike - or whatever. And since it's a fun hangout area/party spot, there's a lot of fun things that could happen with the various combos!

- Obviously this feature is a little skinny right now being that there's only two characters - so only one scene - but I plan on adding more to it as the months go on. Future characters may or may not be determined by poll(s). We'll see!

- The one scene right now is an oral vore scene featuring Mike, Aimee, and the feral (but very sapient) fox. It's about 4000 words long. It isn't heavy at all on digestion but it's full of teasing and betrayal and heartbreak and all that juicy stuff.

New Weird Watch Ending

- I've added a new ending to the weird watch! It's an ending where you're magically transformed into Jackie's tongue by the power of technology or something! Naturally, as Jackie's tongue, you'll do a little coffee drinking... and a bit of dick sucking. I've never really wrote anything like this before but it was a tremendous amount of fun to write and I hope that reflects in the work itself!

- This ending is about 3000 words long and it can be easily accessed by just doing the usual thing with the watch in the outdoor lobby area and picking the new option - which is Become Tongue, funnily enough.

- Thank you to Slyster K for commissioning this one! Thanks to them, there'll be a few more scenes like this added to the game over the next few months.

QUICK NOTE: If you don't want to go all the way to these areas to see the new content, then I have gone ahead and added them to the New Endings Skipper thingy. You can access this by using Plus Cheats on the menu, going to Ending Skipper, and then picking New Endings.

Options Menu

So you may not know this - I pretty much completely forgot myself - but A Tiny Furry In A Huge World (originally) had toggles similar to A Tiny Furry On A Huge Quest that would add additional content to certain endings.

After a while I kind of forgot that these toggles existed and no longer maintained them. Plus, they were awkward. There's a graphic digestion toggle for example but not only does it make digestion more painful it tacks some disposal content on too. People who want to see disposal don't want to see graphic digestion sometimes and the same goes for vice versa. So, because of these factors, I kinda soft-removed them from the game. The commands were still there - but there was no documentation in-game or anywhere that told you they existed.

Some people reached out to me shortly after the release of Plus and asked me where the toggles were. I didn't expect this because I thought people had mostly forgotten about this content. Since they hadn't, though, I decided that I would go ahead and get rid of the awkward old commands and make an options menu for them. So...

I added an in-game options menu. Clicking on this new options link will...

... open a nice new menu where you can painlessly enable these things. Like the guide and the map, the options menu can be opened in (most) places in game.

You probably only want to have one of them enabled at a time for obvious reasons. Hard vore tends to end in the mouth so you're not going to see any graphic digestion if you go that route. With that said, though, having both of them turned on shouldn't break anything, so knock yourself out if you're so inclined.

I also went ahead and marked what endings have what in the guide with GD and HV respectively. Not a ton of endings have these - they're mostly just for the first four characters added to the game, so... Ms. Matthews, Aimee, Janice, Mike - but if you've never seen these scenes before - or didn't even know that they existed - they should now be very easy for you to find and enable.

Other Things

These aren't big changes, but I have gone ahead and fixed a few bugs and typos and other annoying little things that might've been causing you a bit of trouble. Thank you so much to my awesome community for helping me track these down!

That's it!

This is part one of what I'm gonna be calling A Tiny Furry In A Huge World Plus' v1.1 update. Part two will be coming here next month I think. v1.1 is mostly going to be focusing on refining the current setup, polishing off rough edges, and adding some fun and varied endings to a whole bunch of characters. Basically, making Plus more Plus. I'm not quite ready to talk about v1.2 yet - but it will add a new character and a new area to explore. Maybe even two.

This has been quite the chunky update that's been a week or two in the works - right after I was done with Covid. I'm very tired and I've done enough writing for today, I think, so I'm going to go ahead and call it a night here, get some rest, and get back on the writing wagon tomorrow!

Happy playing as always!

EDIT: A few extremely helpful people pointed out a couple of minor bugs and a typo or two so like a good little lamb I went ahead and fixed 'em real quick. It was nothing major but tiny things like that bug me so why not fix 'em while I'm still awake and able? There's probably a couple more tiny things - you can't swat all the flies especially when you're half asleep - but I'll get anything else in due time.

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