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Hey guys! It's a small update for Vorevival this week, but I have been fighting off one heck off a head cold and also trying to keep up with commissions at the same time. Not my best week, but I have added a fair bit to the game regardless!

This will be the last Vorevival update this month - I want to try and get v0.6 of A Tiny Furry done by the end of June, so that I can get the ball rolling on v0.7. The next preview build for that will be on the 23rd, and I will be adding as much to the update as possible! I am planning on having it be a less intricate release than the last few. Very much back to basics. But there's a few new vore types that I want to try, so ...

Anyway! Here is what's new in this release of Vorevival:

- New items added in the last update should work now
- Added option to die during Clara UB segment (only on 2nd visit and after)
- Also added option to die during Clara AV segment, again, 2nd visit and after
- Cleaned up the back end a lot, which will make incorporating future updates much easier

Like I said, it's small! But the various updates to the combat system/event system that I have planned in future will make this game's spaghetti code ... less like spaghetti!

See you on the 23rd for the next preview build of A Tiny Furry!

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