Tier 3 - Bakura Timelapse! (Patreon)
Content
Part 1 - https://youtu.be/fO2F7EinUlQ
Part 2 - https://youtu.be/4pv0v_LLX9k
In two parts because it's long [if I made it faster I felt it was hard to see what was even going on]
Because I think some parts are more interesting than others, I tried to use timestamps so anything too dull can be skipped, hope they are helpful!
[As I was adding them they showed in the video but... they don't anymore, the timestamps in the description itself still work though.]
I put music directly from Youtube's library after the fact, I might change some of it later for part 1 because the middle is a bit too calm and sleep inducing haha.
BUT YEAH I hope the process is entertaining to watch!
Note: If I was to make an actual model, the next step after the sculpt is done would be to do retopology [like in Part 2 at 10:41, but for the whole model]. I would properly combine the hair too, so the top of the head transitions smoothly into the spiky locks.
-Then UV unwrap [mark seams so the whole model is "flat" and it can be painted], and then I would texture paint with a proper resolution so it doesn't look all pixelated.
-I don't know much about shading yet, especially something so stylized, so I would research how to best shade such a character, I think there's Toon shaders that can be bought, like a really cool looking Genshin Impact style one for example.. I'd like to learn more about it, but I also want to learn to shade more traditionally, like using subsurface scattering to make the skin look warm and soft, and a slight bump map for pores and imperfections to make it not look completely smooth and plastic [but also not so realistic it becomes off-putting on a stylized model].