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Game: Medal of Honor: Pacific Assault (PC)
Model: Male White wearing US Marine Corps Drill Sergeant Outfit of 1941
Quality: ~9.3K Triangles and 512 textures
Rigged / Animations: Yes / No
Normal Maps: Yes, OpenGL*
Download: Mega / 3.88Mb (FBX2016, MAX2016, DDS/TGA/TIFF)  |  Mega  / 4.36Mb (FBX2016, BLEND3.3, DDS/TGA/TIFF)

Extracted within my research project of the game. The Mega link contains the Male White wearing US Marine Corps Drill Sergeant Outfit of 1941 model from Medal of Honor: Pacific Assault and respective textures. The second link contains a Blender file with all the materials set. This character is from the Boot Camp level, the second one after prologue on Tarawa Island. I've added a few texture maps to the materials to emphasize its features better. Model kept intact, however I added 1st Person (high resolution) arms to the model with the UV adapted for ingame arm textures. Additionally, the High Resolution head (cinematic) model is included in FBX and BLEND files. MAX file contains the original arms model.

This model and textures are the property of Electronic Arts.
Developed by EA Los Angeles.
Medal of Honor: Pacific Assault © 2004 Electronic Arts.
Author(s): Art direction and creation by Peter Sooyong Choe
All rights goes to the respective owners and contributors

Extracted with MOHPA MDK and Noesis plugin from here.
* Original Normal Maps are in a weird form where only Red Channel is inverted, probably due to the engine specific feature. I turned them into OpenGL.

p.s.: This is a fan art. I'm not the owner of this model - I only extracted it.

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