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Game: Baldur's Gate 3 (PC)
Model: Raphael in a Human Form wearing Rich Doublet Outfit of 1492 DR
Quality: ~84K Triangles and 2K/4K textures
Rigged / Animations: Yes / No
Normal Maps: Yes, OpenGL*
Download: Mega / 129Mb (FBX2016, MAX2016, PNG/DDS/TIFF)  |  Mega / 126Mb (FBX2016, BLEND3.3, PNG/DDS/TIFF)

Extracted within my research project of the game. The Mega link contains the Raphael in a Human Form wearing Rich Doublet Outfit of 1492 DR model from Baldur's Gate 3 and respective textures. The second link contains a Blender file with all the materials set. Additionally, eyes are fully remodeled to mimic the look from the game without complex shaders.

This model and textures are the property of Larian Studios.
Developed by Larian Studios.
Baldur's Gate 3 © 2023 Larian Studios.
Author(s): Head by Alena Dubrovina, Outfit by UNKNOWN
All rights goes to the respective owners and contributors

Extracted with lslib and Noesis plugin from here.

* Original Normal Maps are stored in own format, fits Larian Engine shading. I turned them into OpenGL format.

p.s.: This is a fan art. I'm not the owner of this model - I only extracted it.

Files

Comments

Alien

Sorry for the interruption, I would like to ask why the whole person is purple when I open the file with blender 3.3?

cgig

hi, just select this option in blender and specify the path to the map textures in the maps folder within the extracted archive: https://i.imgur.com/QjZIYKo.png