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Game: Horizon Forbidden West (PS5)
Model: Aloy wearing Tenakth Recon Outfit of 3041
Quality: ~527.7K Triangles and 1K/2K textures
Rigged / Animations: Yes / No
Normal Maps: Yes, OpenGL*
Download: Mega / 201Mb (FBX2016, MAX2016, PNG)  |  Mega / 195Mb (FBX2016, BLEND3.3, PNG)

Extracted within my research project of the game. The Mega link contains the Aloy wearing Tenakth Recon Outfit of 3041 model from Horizon Forbidden West and respective textures. Patreon link contains a Blender file with all the materials set. Additionally, I added Iris model to the eyes to mimic the look from the game without complex shaders. The materials in game are very complex, so, I recreated most of them - I hope - in a more usable and simple manner. The game shaders and Decima Engine are rending textures in a high-end quality, while I tried to make them more or less visually acceptable.

This model and textures are the property of Guerrilla Games.
Developed by Guerrilla Games.
Horizon Forbidden West © 2022 Guerrilla Games.
All Rights Reserved

Extracted with tools found here.

* Original Normal Maps are stored in OpenGL format, but also storing data in Blue and Alpha channels to fit Decima Engine needs. I moved this data to _RMA textures.

p.s.: This is a fan art. I'm not the owner of this model - I only extracted it.

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UPDATED 24 Sep 2023

  • Blender Materials improved
  • Some missing textures added
  • Hierarchy is built, now additional (cloth) bones are properly linked

Files

Comments

Anonymous

Looks great! Will you be making tutorial on how to extract from Forbidden West?

cgig

Thanks! The extraction part is not that hard. However, the materials and textures are really painful to make. I'll think about how to combine what I've learned into a tutorial.