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On the last stage for the 2 commission models, cartoon lady just need to finish the face rig > Bake > texture and she'ill be good to go. Lynx model last part to retopologize is the hair > UV maps > Rig > Bake/ texture > Done other random models like Meryl / lilly sculpts are done and ready to start the low poly just getting the commission stuff finished first. Alot of other random stuff coming soon, Animation training etc (that's why no streams are going on, watching training material )

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