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This is my edited version of Cobmat Behavior Compulsion Nemesis Patch by  distar66. The patch originally made normal attacks use power attack  behaviors so whenever you attacked  while moving in any direction you  would move forward and attack. and thus removing the sliding of normal  attacks and the directional animations. but it also forced you not  rotate which i didn't like. 

I wanted the attack behavior since it would be easier to make an  animation replacer for. So my edit just remove the rotation lock from  both normal and power attack. while also increasing the range of the  normal attacks a little bit than the original.   

DL link in the discord server. Or DM and i will send you the link If you don't use discord. 

Follow this quick guide from patreon if you're having trouble connecting to the discord server.

https://support.patreon.com/hc/en-us/articles/212052266-Get-my-Discord-role

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SkySA - Combat Behavior Compulsion Modified

This is my edited version of Cobmat Behavior Compulsion patch by distar66. The patch originally made normal attacks use power attack behaviors so whenever you attacked while moving in any direction you would move forward and attack. and thus removing the sliding of normal attacks and the directional animations. but it also forced you not rotate which i didn't like. I wanted the attack behavior since it would be easier to make an animation replacer for. So my edit just remove the rotation lock from both normal and power attack. while also increasing the range of the normal attacks a little bit than the original. Require Nemesis https://mega.nz/file/ecsEHIiL#9ZPiKc4bs5XGGP4NXqaUr1ZVhnIHw_RlVW40EYPXEuk The animations not included but will be available to the public in few days. You can use distar animations from the original mod or if you have animation combo in mind and want to use Then rename it like that: 1hm_attackright is the first attack - 1hm_attackleft for the second. Change 1hm to 2hm for greatsowrds and 2hw for battleaxes and hammers.

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