Clubs> Details (Patreon)
Content
Before we do a message session...
I promised to release inside information to you and this is what I'm going to do.
Clubs.
Here's some things directly from our hidden development docs...
Clubs will be a social and gameplay feature that will affect all players. The goal is to have players interact with each other more and also compete with their team against the others. This should provide more engagement.
Chat.
Players will be able to chat with each other within the club menu. If someone is getting aggressive/abusive, members with privileges will have the ability to mute him.
Create/Join
Players will be able to create (or join) a Club when they reach a certain amount of girls owned. Creating a club costs them Kobans and give them the right to choose the clan name.
A player can be only in one club at a time - to join a new clan the player needs first to leave their present
Club building and menu
The Club will have a special building in the town and its own menu for all club features.
Ranks
Cluv members will have ranks which will give them different privileges - inviting players, kicking players, muting players, etc.
Request Help
Club members will be able to request different in-game resources and items such as Energy, Books, Gifts, etc. Other club members will be able to donate these getting SC & XP in return. Requests and donations are strictly limited so there are no exploits.
Upgrades
Club members can donate resources (SC and HC) for club upgrades that will benefit all club members. Upgrades will affect battle stats - hardcore, charm, know-how, endurance; XP or SC gains, etc.
Club Wars
Girls’ Wars - clans enlist for a war and they get matched in couples. A certain number of girls from each club member will take part into the war. The girls from the one clan will fight against the other’s taking turns one girl after another. The Club that loses all girls first loses the war.
Territorial Wars - long lasting war; club enlist for a war and they get matched in groups of 3-5. The war is played in turns where each of the territories available brings a certain amount of point and have a certain objective such as Win PvP battles against players from the other Clubs in that war, Finish Quests, etc. The club get rewards in the end of the war according to their placement 1st to 5th.
Goals
Provide a Social feature in the game
Open
All players can join if the Club is not full
Requests only
Players can request to join but should be approved from members with privileges. A player can request join to one Club only at any given time. When the request is revoked or canceled by the player, he can request again to another club.
Closed
No players can join (no free joining, no requests);
Note: For now we have no plans for adding options for personal invitations so closed will actually mean no one can join but will still allow players to tell verbally to friends and coordinate when to change the type to Request Only when they are online and let them join this way. The moment we add (if we do it) an invite option it will change the way the Closed actually works and will allow clan leaders to invite whoever they want.
Joining a Club
To join/apply to a Club the player needs to click on the Club name in the list (the whole row is a clickable zone) and go to Club’s Main Screen.
The Main Screen shows the following information:
Club Name
Club Logo
Club Base Info
Total contribution
Club Level
Club’s Upgrades
Shown as icons with the level displayed (more information is possible on mouse over)
Clubs Members list
A Join Button is displayed in the lower central part of the screen
The states of the button text are as follows
Join
When the Club is Open and not full
On click the player joins the club
The feature is about to be released in more than a week, so please keep these details for yourself! :) They are your reward!
Thank you,
Jessie Kinkoid