October 2021 Update (Patreon)
Content
Not much to say about this month.
I've just been working on Gorgon. I'm at the point I reach in all lengthy projects where I start to question just about every decision I've made. Why did I choose to do so many different poses? What's with all the dialogue? Should I go back and re-render this shot? Would it have been worth it to optimize more? Should this be longer -- no -- shorter?
I'm really bad at these long term things, but at least I'm trying to get better. It's amazing how immensely complicated an animation can get when you have to keep track of a ton of intensely physical scenes over the course of more than ~60 seconds. In some ways doing a daily animation challenge is simpler because you don't have to think hundreds of steps ahead. When working on a project file around 2-3 minutes long, one wrong move could mess up several separate things later along the timeline. It makes every decision intimidating.
Buuut I'll save all the ranting for the retrospective. I just have to get the damn thing done and I'm a little behind schedule as it is.
In other news it's going to be a pretty standard month. I'll probably start showing off some of the cool stuff we're doing with the Baldur's Gate models in addition to the pin-ups and previews.
Thanks for your support!