Dimitrescu Sisters (Patreon)
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From left to right it's Bela, Cassandra, and Daniela.
Apparently they only appear in the game for 0.25 microseconds so it was a little tough to differentiate their characters. I even had to dig up some concept art to figure out what to do with their hair. Not sure what I'm gonna do about the blood though... it might be hard to get rid of. Maybe keep it? I bet they'd look weird without it.
Anyways they were actually good practice because the method we used for the head-hack was similar to what I need to use for those Baldur's Gate models. Basically they're just one model with a property slider that drives a bunch of shapekeys, bones, and materials to make them look like a certain character. That way when I'm working on the models and rigs I only really have to work on one.