June 2020 Animation Challenge - DAY 2 (Patreon)
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I decided to experiment with cloth physics for cum instead of fluid simulation. It's a weird idea I know, but the fluid simulation I have access to just isn't at a high enough level to get the results that I want. The cloth method actually reacts to impacts pretty well and with enough massaging can have a good effect, but the problem comes earlier. It's difficult to impart consistent velocity onto the mesh, and even if you can it's hard to get the mesh to maintain its rigidity properly. Perhaps I'll experiment with this in the future, but for now hand-animation works well enough for me.
I think I'll do something lighter for tomorrow.