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This is the second character for my next original project.  She plays the role of the warrior in the script.  Armed with xiphos and mirrored pelte, she enters the Gorgon's lair to put an end to the monster's occupancy.

She features a relatively simple build and a Mediterranean look.  The hair was quite a challenge, and was the whole reason I was putting off the whole Hair R&D post.  I really like how her face turned out and I'm excited to work with the model.

I gave her an athletic frame, but didn't want to go overboard so I could preserve the contrast between her and the monster.  The Gorgon towers over her and carries a more intimidating frame, causing doubts from the warrior right off the bat.  So getting their relative builds and postures right is going to be important from the very beginning.

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Comments

Amazonium3D

She looks great, definitely nailed the tone of not going too much on muscle definiton, but still showing that she is a warrior. Honestly, this just makes me thirst for a Kassandra model... also, looking forward to that R&D post.

Derples

Missed opportunity to make a Kassandra model

nyl2

If I possess the ability to make something from scratch, and the ability to port video games characters, why bother creating a video game character from scratch? ¯\_(ツ)_/¯