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Hey guys, this time I'm coming at you with an important part of animation that doesn't have to do with human anatomy:

E N V I R O N M E N T S

Blender Guru put out a video series recently explaining how a lot of Eevee's lighting works, so I thought I'd jump on that and build some more environments since I don't have nearly enough of them to use for my animations.  I looked up a couple references and started building sort of a beach house kind of thing.  I think it's turning out pretty well so far.

It's so nice working with your own environments because you can build them with optional lighting that's ideal for whatever angle/set-up you're going for.  I'm getting sort of sick working off of other people's sets or having to build my own on the fly.

Want some high-contrast key and back lights with no fill?  Day outside with no lights on.

Need an overhead?  Turn on the fan light.

Want a key and back light but you're facing away from the windows?  Turn on the fan and room lights and make it night outside.  So many options!

Once this is done I'll probably end up releasing it publicly on smutba.se or something, similar to how I released that one bed I made.

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Comments

Tazmatwo

Nice! I like the wear, like on the seat cushions and the dirt on the wall.

QuarterGamer

I should probably look at moving over to 2.80, especially considering it's gonna be legit soon, I imagine using Eevee would be decent aswell, even if it means having to learn some other shit. This scene you've built looks nice anyway, you should make a short gif showing off different lighting setups.

Spaz strike

I hope to see wonder womans balls churning out more cum!

Rikolo

*origami figures* preparing for that influx of Heavy Rain models from the PC release? 👀

JC

Looks lovely!

nyl2

Sheer coincidence I'm afraid. I had the model laying around and was curious what effect it would have on the room.