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Hey guys,

Sorry for the lack of a monthly update.  I decided I didn't have a whole lot to say as this month I had to catch up on a lot of personal things.  I've been doing quite a bit of RnD with Blender as well (mostly liquid and physics sim), so hopefully I'll be able to pull off playing with a couple new toys.  I plan on releasing another animation before the end of the month.

You might notice I have different graphics and stuff.  I'll be testing out some new mock-ups and designs for a little bit to see how I like them.  The picture for this post is an example for one of the watermarks I'm considering.

Here's a whole gallery of them if you're curious:

https://imgur.com/a/fW3iWYA

As for the banner, I'm kind of digging it so that might be locked in.  It's so nondescript and versatile.  And the best part is, I won't get banned for it because it isn't NSFW.


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Comments

Anonymous

All I can add is to make it easily legible to promote yourself. A lot of your work will be used elsewhere so make it easy for ppl to track you down and show support. Also I would recommend adding watermarks in main view if not overlapping newer content to public and non intrusive watermarks to patron uploads. I see so many artist's work stolen and used to advertise random websites...

nyl2

I'm on the fence about changing the watermark according to patreon and non-patreon content. I don't think I'd do it at the moment, but maybe eventually. Right now I'm fine with my animations being stolen for random advertisements. It creates some recognition (plenty of people have found me through that method, funny enough) and it's almost a little flattering. Besides, pretty much all of my animations are free to the public anyway, except for the scraps of course. I'm all about making watermarks legible though, or at least recognizable.