October 2024 Pin-ups: "Are they real?" (Patreon)
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(FLASHING LIGHTS IN THE BACKGROUND)
Now that's a real hands-on interview.
Similar to the Isobel pin-up at the end of last year, I'm trying something a bit different with this one. I've been tinkering with it for a while and I wanted to stress test a ton of clothing and physics, which caused the scene to get really big. Since it's really big, I just decided to use it to make multiple pin-ups.
The main objective for this pin-up was just to see everything I could do with the breast physics I had set up without totally breaking them. I was surprised at the movements I could get away with, but I definitely butt up against some walls. If you're not familiar: good breast physics are notoriously hard in Blender. Interacting with those physics with something like hands is even harder. It's just very finicky, requires a lot of knowledge and iteration, and is very prone to breakage. I'm at the point where I've learned enough to try it though and since this went well I'm eager to do more in the future.
The secondary objective here was to put these clothes we made in a complex simulation environment with tons of variables and see if they not only simulate properly, but loop too. Still working on that second part, but for the most part they turned out to be fairly simple. They're... slightly unstable, but now that I'm figuring out all of the pain points it opens a path to faster, much better looking clothes that don't require a bunch of jank rigging.
Also I did my best to emulate red carpet lighting... but red carpet lighting is kind of boring. In retrospect I maybe should have stylized it a bit. At least the thumbnail looks accurate.
EDIT: Forgot to do a Pharah angle.