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Not sure how i managed to do this but totally forgot that my model has built-in textures to get that "anime" like feel. typically we would do this with shaders in the program but there are very few that work with the HDRP Pipeline we use. I've decided for this one to go ahead and use the original textures rather than the HDRP Lit version. which adds richer shadows, but hides some of the more brushed styles.


Also having to record an entire video because I didn't like the delivery of it. when doing stuff like this, that entails a lot more work then just re-recording lines. 

I had originally done everything at once, then dabbled with the prospect of ADR but due to my nature of typically going off-script that makes it a little more annoying to do. and recently like with the first test ad, I went ahead and recorded the voice and audio in one session with body tracking in another. think I'll go ahead and do what I often do, and go back to the original way of doing it all together at once.

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