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In the suite it is possible to create your own skin textures thanks to the 3D painting tool inspired by those used for software such as character creator, substance painter and the like.  Since the character of the game is based on the genesis 9 model of daz studio, the 2d map that will be obtained will be perfectly compatible also on the characters of Daz 3d as well as for the simulator ( The Suite ).  I want to clarify that this is also only a first test version and that many tools still need to be added and improved.


*Game Roadmap* 

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Devlog #16 [ Body Paint VR / Desktop ]

The first version of the paint system is now complete. Now you can directly paint your own PBR character texture skins on all properties in desktop and VR modes ( Albedo, specular, normal , emission map ) and export them to a folder on your pc for use or distribution. The created textures are fully compatible with daz studio Genesis 9 models. ✯ Cs Digital ✯ If you like my work and you want substain this project you can go on my patreon: https://www.patreon.com/csdigital *Game Roadmap* https://docs.google.com/spreadsheets/d/15uP0auFQ8MUZUQutld88WvFNSS0XqsijHfr3Dz3OLu0/edit#gid=0 *Software used* Unity 3D - URP

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