Home Artists Posts Import Register

Content

Hello everyone!

This report was meant for yesterday but ended up today due to some Bio-tasks taking my time to write xD.

Anyway, to the point. I’m finally back on what I like: UE4 + programming :) Finished making the animations needed for now. So I exported everything and imported all into Unreal (had to fix a loop animation that wasn’t lopping as it should and I noticed when it was already on UE).

The Boss is already set in the area, and can already attack and kill Julia (has to make some adjustments to the attack system to make it more versatile and now I can make whatever part of an enemy I want to cause damage).

And now it’s time to expand on the AI before going for the grapple/Sexttack animations. I know this is short in text, but believe me, it’s been a lot of work. More to come in the next report.

Now, I’d like to know your opinion about difficulty for a Boss (especially for RE games). What do you prefer? A challenge? Or something like an average enemy but with more health? Please, let us know in the comments.

Please make sure to take care and stay safe <3

See ya in the next report.

-Meguido

Comments

No comments found for this post.