Home Artists Posts Import Register

Content

How te Get Items

Well we've noticed some people is reporting that there are some Items that can't be get. This is something tested over and over again, and not just from the editor version but from the compiled one and there's no problem with that. It's just that we use a detection system based on that Julia is looking to the item to get. This means that if the item is in the floor you'll want to point down the camera when Julia is also looking at the item.

It won't work if Julia is giving its back to the item as you may assume.

Here's the examples of getting the ones that seems to be causing most troubles:

<<Examples>>

Surviving the Countdown

And here, you can see Meguido playing the hardest area of the 0.1.0 version. In his own words "I'm not that pro playing my own game, but still managed to kill everyone in there, so it's just a matter of not staying in the same place too much time":

<<Example>>


Comments

Jonathan Marlow

that's not the problem. the game doesn't always let us pick stuff up, it acts like the object isn't there. I've ran in circles trying to get prompt to appear, aimed at it, shot at it, switched between controller and M+K(sometimes worked), rapidly pressed all the buttons. but a lot of the time nothing happened so I was stuck so I had to restart, then it would work(or sometimes still not).

Anonymous

I could aim at it but nothing happened. I noticed it only happened with item against a wall. The best way to fix it was to restart the game or aim the camera at Julia while she is facing the item. That helped.

Anonymous

Also found a bug where the gate wouldn't close to start the countdown. She just stood there and none of the buttons would do anything.

Ryproar

The biggest bug I have found is that the dogs don't do anything other than spam attack and stand still a lot. They need to be looked at.

Anonymous

And for surviving the countdown. Get one of the zombie to grab and let him rape you. The sexattack never ends and the time still countdown.

Climhazzard

Haven't played this version yet, but my feedback from watching the video here, is that whatever comes after the grabs looks way to optional. He escaped from like 20 or 30 grabs no problem, maybe make it harder when your health gets low or something?