Development Report 4/25/2019 (Patreon)
Content
Hi Patrons!
Here is a new dev report.
Already Released
This is a small reminder of the releases done up until now during this month:
Raikage X Hinata CG set is already available for Fox Patrons (GOLD edition), and for the rest of the Patrons (Regular edition)
Welcome to 7th Heaven Mini CG set is available for Fox (GOLD edition), and for Hound and Eagle Patrons.
Note: Welcome to 7th Heaven Mini CG will be released for Pigeon patrons Tomorrow.
Bioasshard Dev Report
Here are some of the progress weve done during this time
Stuff Done
I had to rework some of the assets for the cloth damage system because they had some parts the didnt work but that is now fixed.
Also, I have created texture masks for some graphic improvements during the sexattacks.
Meguido
Meguido is here once again:
Hello everyone!
PRRRRRRRRRRRRRRRRR PUM! PUM! PUM! PUM!... BRRRRRRRRRRRRRRRRRRRRRRRRRRR (repeat) This is how I could resume the last few weeks from 8 am to around 7pm. ~_~
But anyway, Ive still managed to make some good progress, so lets get started:
From the last ScreenshotSaturday (see below) theres the promise fulfilled with some bits of naughty Julia. I didnt show more basically because I dont want to spoil you the fun and also because didnt know where to put that in video (uploading directly on twitter with its potato quality meh, better not xD)
So, the last strong part of programming is almost finished with the Infected Male totally done, I, now, have to focus on our dear quadruped friend which is fairly different compared to the Infected youve seen so it requires special code just for him.
I also generalized all the scripting calls to the Infected to allow me to add more enemy types totally new without having to rely on the specific code for him. This basically means, more enemies with different behaviors and different movements instead of just the same enemy all over the place with just different colors.
Ive also been working on the sexttacks effects, visual and parameters. I hope you like the new style when you see it.
And had to work on a lot of fixes for errors arose with the new sexttack/grapple system like the weapon reticle being visible if you were shooting in the exact time where you get grappled, or the controls for fighting the grappling not working if you were aiming in the moment of happening. And a lot more xD. Hopefully theyre all solved now and there wont be problems with it for you.
So thats all for now. Things are getting better now. Until the next report.
See ya!
Omnia In Unum The F Mission
Ive been working on this comic during the lasts days and made some progress on it:
-The storyboard has been finished completely. The comic will have a total of 37 pages.
-Started the posing phase: 8 of 37 pages are ready.
I hope to start with renders on this weekend.
Unfortunately, not all the already-rendered panels will be usable for the final version (they have some problems with shadows) and I will have to re-render those.
See ya in the next post!
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Regards <3