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Hi Patrons!

Here I am, writing the first dev report of the year.


Punished Mai Walkthrough Progress

I did it! The walkthrough is already finished, exported and compressed. It will be uploaded and released on:

Only for Patrons who have access to Punished Mai game (Eagle, Hound, Fox).

We finally opted to maintain ‘word’ format over ‘.pdf’ to avoid losing too much quality on the maps with texts on it. Because when we convert it to pdf the maps become impossible to read.


Bioasshard Dev Report

New Area

Little progress on this lately :/

At least, I’ve seen all the lighting tutorials I mentioned on the past post. I’ve learned some nice tips and tricks which I want to put on practice as soon as possible. But first, I want to finish with all the basic shape for the interior zone.

Painting

We’ve made some progress on this during the past week. A lot of stuff has been painted…

Meguido

Meguido is here:

Hey everyone!
Here I am once again with a really (this time for real) short update… basically because I have a cold… Looks like I can’t miss one -.-
So looks like I’m done with Julia’s animBP for now so I’m focusing on the Infected now. Let’s be honest, the Infected in the previous versions were really a retarded and bad animated enemy. There were a lot of foot sliding in every movement they made and even in the biggest of areas they will always follow the same path making them end up being stuck together colliding and pushing each other.
So that’s where I’m focusing now, using a new system of curves to drive the animation speed as well as the movement on the ground which allows to avoid almost all the foot sliding. I got almost all the basic system in place, just need to tweak some parameters and then make the Infected a bit smarter.
And so apart from that, and from painting textures, I’m also working on our new friend’s (the one from the latest screenshotsaturday y’know) animations… man that’s a hard one.
And that’s all for this time. I really don’t know if what I just wrote make any sense at all basically because it’s hard to focus at all the way I am right now. So yeah, see you in the next one!


Raikage X Kushina Mini CG Set Progress

I’ve finished all the variations, so I can say that drawing part is done!

Now I have to export the images, organize them, then compress and upload the package. All of them are quick processes to do, so I can put the release dates now:


3D Art of the Week

Here is something sexy from OIU.

These will be included on the OIU image gallery in the future.

By the way, Meguido fixed for me a problem I had with the hair ribbon on the Serah model.


The Case of T

By the way, The Case of T (regular ed.) will be released on February for the Patrons remaining (Eagle and Pigeon) and for the public, respecting the Early Access timing, obviously. More info on this on future posts.


Nada más por ahora…

See ya in the next post!

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Regards <3

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